Napoleon has unleashed the Guard on an Austrian formation!
Mark and I
met up for a game of Soldiers of Napoleon after last week's Sharp
Practise skirmish, time for a Divisional Level game.
The battlefield
was an empty stretch of farmland, with one small copse and a patch of
bogggy ground that the Austrians had anchored their centre on and massed
their artillery there. On the left, two units of dragoons and an
artillery battery stood in front of the copse, hilding the flank. To the
right, ominously, lurked four units of Austrian Grenadiers. Somewhere
behind the lines, Austrian light cavalry was rushing frowards to help.
The Guard deployed en echelon
right, with two brigades of Guard foot to the centre and right, the
left was held by the fearsome Guard Heavy Cavalry Brigade, while the
Guard Light Cavalry was somewhere off table in reserve.
The
battle started with the guns of the Grand Battery of the infantry plus
all tabletop batteries hammering the cetre right Austrian line infantry,
upsetting the Austrian command plans as rallies were needed to sae the
unit, but this exhausted one Guard battery's ammunition. They would pay
no further part in the battle.
However, the Austrain revenge was
brutal, as two batteries of Austrian 12 pounders tore into an advancing
column of the Old Guard, who broke and fled! They were then joined by
the Brigade's battalion of Young Guard that was to their left, leaving
the Brigadier with only one live battalion and a battery of guns to face
two batteries of 12 pounders and five infantry units with attached
Jagers! This was an awful start for the Guard, as this ripped away a
massive amount of our victory points in Mark's favour.
"LOOK OUT SIR! Oh, too late... MEDIC!"
To
Mark's shock, at the start of the next turn, I played a random event
where his commander became a casualty on a 5 or 6. I rolled a 5! This
gave me a victory point boost, and stopped Mark using his rerolls and
sliced through the amount of command cards he could access. What was
even worse for him, I had the same card in my hand twice, so if the
first attempt failed, I could have tried again!
On the right,
the right-hand Guard Brigade forced a march across table, then crashed
into the Austrian Grenadier brigade, who fought back vicously. These
actions would last the rest of the game as both sides launched repeated
assaults followed by retirements to rally off hits, costing both sides
about a third of their victory points. I was slowly clawing back Victory
Points now as my Guard kept winning fights, but had a long way to go to
catch Mark after my earlier losses. The left hand Guard unit failed to
charge the guns, losing me an easy kill. This unit falling short sat
them in deadly cannister range, which they would repeatedly shrug off. 
One of Mark's less successful attacks, Cannister at point blank range! My silenced artillery battery looks on with a bucket of popcorn! 
Both sides stand in disorder after repeated assaults. Mark's Brigadier takes flight at this point, further hampering his cards next turn!
On
the left, a perfect combination of cards allows the Guard Heavy Cavalry
brigade, which had been patiently holding back and observing the
infantry actions, to advance at the quick. Then the Grenadiers a Chevel
launched a 'fierce cavalry charge' and smashed a 5 stand unit of
Austrian Dragoons in line, forcing them back through the second unit
that was in march column behind them, causing hits on both. The Empress
Dragoons swatted away the Austrian horse artillery, and then the
disordered Genadiers a Chevel took the advantage and slammed into the
shaken column of Dragoons, pushing them back through the already
breaking first Dragoons in line and off the battlefield! This destroyed
the entire Austrian cavalry brigade in one turn, netting me a massive
points boost and putting me back in the lead.
Guard
Cavalry are a nightmare to face. Mark said that as soon as they get
deployed, he knew he was in massive trouble because they can win the
game by themselves. I really did get extremely lucky with my command
cards though.
Left
and centre as the Austrians start to retire, their cavalry has
evaporated, my last central Old Guard unit is hanging on by the skin of
it's teeth, but now the Austrian infantry brigade has the Guard Heavy
Cavalry to contend with, and neither of our reserves had yet appeared.
On the right, both the Grenadiers and the Guard gave each other breathing space as they rallied off damage, ready to go again.
A
win for the Guards, technically. The Heavy Cavalry saved the day, but
it could have easily gone Mark's way if my cards had not come up with
what I needed, or if he had broken any units on the right or killed my
last Guard unit in the centre. I am sure he will be back for revenge
soon.
A demon Hard man - back armour Top down An orc, been sitting in the pile of shame for a while. He's on a 30x30mm base Probably end up with my gobbos Four more skeletons, a gift from my lovely neighbour Brian. Two Prinz August self molded skeletons and two games workshop skeletons. Back view Quite a mix of weaponry Charge Antediluvian Miniatures recently produced these, and I just had to have them! Left - Right Heinrich Kemmler, Lord Krell, Ranlac the Black and Mikeal Jacsen! The four main characters based on the illustrations within 'The Terror of The Lichemaster warhammer 2nd edition mini-campaign. PDF here They are the main antagonsits of the campaign, and genuinely nasty pieces of work! I moved the arm pose on Krell to give him some depth For c£20 they are lot bigger, and a damn sight more affordabl...
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