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Showing posts with the label Skirmish

Xenos Rampant: Kindred vs Tau, Mission Juliet

"Right chips! Mission is jolly simple, get in, snatch the objectives, get out." "Sir?" "Yes Sergent?" ""What objectives?" 'Well, lads, the Colonel has quite taken by the local antique furniture, he wants a set for his holiday home!" "Ohhh. Siiiiiiiiiiir!" I brought my Kindred, but forgot Snoopy , who would have been really useful for this scenario. Mort suggested we played 27 points. I brought that, I hope he did too. My infantry was upgraded to Heavy Infantry, two with anti-tank, one without, all with heavy weapons, Fray Bentos the Tank was back, as well as the Vickers HMG team. Mort brought his Tau, two large units of heavy infantry with heavy weapons. a unit of drones - lesser Xenos upgraded for shooting, and a walker/tank. One of the objectives Nice table A chair sitting proud in ruins. Two more bits sat on hills waiting for new owners.   The Vickers heavy weapons team heads into the squeltch to give fire support,...

Xenos Rampant: Kindred vs Weird War German Werewoles vs Cool Blue Meanies

Been a while since we dusted these off... As usual with Xenos Rampant, the game was high paced and I did not take enough photos, sorry! Decided to take my Kindred , as I haven't used them yet . What are Kindred? Think late WW1 era British infantry, but actually Halflings, with laser rifles, lewis guns, and bare feet, with putees! These are actially my MkII Kindred, as the original Kindred went to someone else alongwith my Grymm and other sci-fi stuff, but, I have no idea who. Kindred : 3 x Light Infantry with Armour Piercing and 2 with Heavy Weapons 1 x Support with Armour Piercing and Heavy Weapons (Vickers HMG team) 1 x Armoured vehicle (MkIV tank) with armour piercing and slow Mark brought his werewolf backed Weird War WW2 Germans , 2 x Greater Xenos with Razor Sharp Blades 1 x Elite Infantry (HQ) 1 x Heavy Infantry 1 x Recon Infantry with sniper upgrade. Dave brought something Blue from Warmachine (henceforth refered to as Cool Blue Meanies) . 4 x lesser Xenos with razor sh...

Burrows & Badgers: Battle At The Camp

Sitting by the light of candles, the Mage looked around. her party lacked a member. "Where is the Warrior?" she asked from beneath her mask, as she took a drink from a golden goblet. "Not seen him since he went off wandering," the Knight replied, sharpening his axe on  whetstone; much to the discontent of the other denizens of the bar. The Armadillo with No Name picked his teeth with the skewer that he had had a grub from. "He said he was helping out a trade caravan."  The Ranger looked at the Knight and hissexunder her breath, "Put the axe down, you are scaring the locals!" There was a thump as the axe was placed on the floor. various animals suddenly took a lot more interest in their drinks and food. "You might want to read the mission briefing next time Knight," the Ranger laughed, the mood lifted, "you were told that the victim was not to be harmed." "Victim, you mean fugitive." The Knight shook his head, "...

Dead Man's Hand: The Good, The Lead, and The Ugly

 "Cue Harmonica music" "Cue tumbleweed" ""Stuntman fall off roof" Cliff very kndly agreed to take me through a game or three of 'Dead Man's Hand - Redux', which allowed me to get out a batch of 28mm Wils West figures that I probably haven't used since the days of Warhammer: Legends of The Old West which we played in 2004 onwards! Think I might even have sold mine. But I still have a gang of Lawmen, and a squad of US Infantry too. Cliff only has the basic rules (otherwise my Commanche might well have come out), so Lawmen it was!  The game splits into three 'Scenes', basically scenarios. One player is the good guy (I am the law), the other the baddie, and many old movies get quoted!  Scenario 1:  The bad guys take afront at the new guy in town and call him out in the street: In this case, my Marshal (yes, many were black, especially in the Post-Civil War era, it was a well-paid position) faces off against three of Cliff's tou...

Burrows & Badgers - Escort home!

As they stood round the bed, he heard them... "Well, out of the two of you, you definitly got the brains!" "And looking at that shoulder, you've probably got the brawn too now!" The Knight opened his eyes to see the Fox Force standing round, grinning. His shoulder stung, but at least he could move both his forepaws, so that was a plus. He doubted he would yse his axe with full force from now on. Even the crisp, white, light sheet felt like it was pressing his arm down. At least the sunlight streamed in. "Did we succeed?" His voice was croaky, hos throatbwas dry, he must have been out for days. "Well," His sister, The Mage stroked her chin under the mask she habitually wore, "Master Toad had gone a courting..." "But his attention had wavered, and he decided to stay away away from home," the Warrior added. "His father, Mr. Toad, must not have liked that, he was paying well for his son's return!" Laughed the Ra...

Burrows & Badgers - The Ambush of the Duke of Duckington.

 The large leverett approached the table she sat at, and, clutching soft cap in paws, coughed politely to attract the Fox mage's attention. "What do you desire?" The fox looked round, her face shielded by a white mask. Whether this made her more or less scary than the scars it hid was a matter of debate. The leverett whispered quietly, and placed some pennies on the table. The vixen mage  smiled, almost kindly, reached into her cloak, and with a flourish of sparks, placed a silver necklace embedded with semi-precious stones on a cloth in front of the wide-eyed hare. It glowed slightly with a white and green aura, "It will help her, but won't cure her fully, she needs a proper priest and lots of fresh air and baths for that..." The young hare n9dded, took the proffered item, and scuttled off. The Vixen made a sign to Roddy Pewt, the Newt, the owner and (partial) namesake of the bar. He reached under the counter, and produced the crystal goblet and bottle of v...