David and I met up at Leighton Buzzard Wargames for another run out of Hammerin' Iron, Peter Pig's awfully fun ACW riverine rules. We used the same fleets as last time, see the link to see them.
The scenario was I (as Union) had to sink all but one of David's boats, he had to sink half of mine.
It took me until at least turn three before my any of my fleet arrived! A Miami class ship was positioned to stop the Confederates leaving the table.
Next turn, while all bar one of David's fleet approached, my second ship, USS Planter, appeared. It only has front and rear guns, so position has to be careful! My two started picking on CSS Selma.
A few turns later, and my boats arrived en masse! On the left, in the far distance, Miami (I) is fighting off CSS Tuscaloosa, but CSS Selma is surrounded by USS Planter, USS Miami (II), USS Sassacus, and the mighty, tiny USS Fuscia. They all proceeded to smash into the Confederate ship. To the left, you can just see USS Essex arriving as my last boat.
Miami (I) trades blows with the ironclad CSS Tuscaloosa. Between us, CSS Mannassas missed her ram, again!
The Mannassas sails past the wreck of the Tuscalooosa, Miami (II) and USS Essex pass the wreck of the CSS Salma, the arriving CSS Governor Moore approaches. The CSS Planter is under fire from the Sassacus, while the USS Planter has (inevitably) run aground and is being shot to pieces by the CSS Arkansas. She does not last long.
Shortly after, the Govoner Moore hits the bottom, and the Arkansa follows her fleet mate CSS Planter down to the depths, leaing ony the Manassas alive.
Big win for the Union fleet, the Miami 1 & 2's big guns and much better grasp of the orders and how the shooting works meant for a really fast paced game.
Great fun, loved it. Next time, we will swap fleet choices.
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