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Warhammer Old World - Melniboneans (High Elves) vs Khemri

Mark and I met up for a 1600 point game of Warhammer:Old World. I had two choices to face his Khemri (undead Egyptians), High Eles/Melniboneans from the 80s, or Gobbos.
Knowing the Combined Forces of Goblotpia would be utterly hopeless, I took my Hugh Elves (like High Elves, but posher). A unit of archers, repeater bolt thrower, Swordmasters, Silver Helm heavy cavalry, Elyrian Reaver medium cavalry and a unit of Shadow Warrior foot scouts. Elric (tooled up fighter, but he would be), Elwing (mounted hero with army standard and banner of battles) and a mage make up my characters.
Mark had hordes of the Egyptian dead!
A prince, two priests, the Arc, two units of chariots, a scorpion, a giant, archers, Tomb Guard, flying carrion and heavy undead cavalry. Utterly scary!
The terrain was two hills and a patch of rough ground, all of which was basically on the centre lin, and  we rolled a pitched battle.
My Swordmasters and Silver Helms advance. The medium cavalry deployed deep as they can, and the archers, mage and bolt thrower decide that this hill is a rather good place to stay!


Scouts and skirmishers do their job and pull a chariot unit and a unit of cavalry away from the undead battle line. Mark also committed his carrion to this flank too. Vultures. I would spend turn one dodging charges and peppering the undead cavalry with arrows, before the vultures munched down on the Shadow Warrior scouts!

Mark, having more and better magic users than me, proceeds to show me how NOT to do it when casting magic! Thankfully for him, the miscast only stopped his magic for a turn, not any major malfunction!


Elwing and the Silver Helm heavy cavalry attempt to charge and eliminate the major threat of Mark's bone giant, which was eyeing up my Swordmasters. However, a failed terror test halts them in their tracks! The Swordmasters are also failing to stop incoming undead arrows.


Fortuitously, in Mark's turn, the Bone Giant fails to roll the required amount to successfully charge my Swordmasters, otherwise he would have squished them completely. The scorpion scuttles in, strikes first, and then is cut down by Elric and his men! The giant is caught by Elwing's cavalry and ridden through, again by horses. Helped by two magic banners in the unit,


Mark's heavy cavalry charge in on my Elyrian Raiders (after a few shots weakened the unit). The Reavers waft, mostly. The undead heavy cavalry caused a kill, and my horses crushed the bone riders! Why is it in Warhammer that horses are far more lethal than the riders?


After breaking through the giant, Elwing and his boys crash into Mark's right-hand chariot unit. The one carrion casualty looks on. Ohh, they look good!


While the left hand chariot unit are caught by the Elyrian Reaver light horses. Yes, it's the horses that do the damage again!


In the centre, Mark's Tomb Guard are getting hammered by the Swordmasters, in the background, the Silver Helm heavy cavalry chewed through Mark's other chariot unit.

We called it there, it was obvious that the Melniboneans led by Elric were winning this big time. My Swordmasters and the Silver Helms would have taken apart the archers next. Mark was producing an incredible set of regeneration rolls, he was succeeding at one point with 2/3 of them. My shooting was useless, and I'm wondering whether to drop the archers for spears next time? I was really afarid of Mark's giant, scorpion and chariots, which had they worked in combined arms, could have squashed me, but his failed charge separated them out for long enough fo rme to pick them off and win with combat resolutions causing enough extra wounds.

Great game - next week, Mark ventures back into teh world of Burrows and Badgers, I'm off to build a warband!

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