Skip to main content

A MeG test game - Hausa Kingdoms vs Ayyubid Egyptian

A long trip for me, two streets across, and up the stairs for Wednesday's game...

A learning game to introduce Neil from the Leighton Buzzard Wargames Club to the wonders of MeG.
Neil had raided his figure collection (he is a pretty decent ADLG player) for a mix of Marmalukes and Sudanese that would for a rather beautiful Ayyubid army. Some of his figures are on ADLG double bases, but with MeG it matters not. Saladin would be proud as his forces cross the Sahara to exert their authority over his rebellious vassals of the Hausa kingdoms.

Two cavalry heavy armies meet outside a small village on the plains of Nigeria. An area of scrub on the left, a village to the top right, and an area of brush in the centre. The first deal underway. I position my foot in front of the village after outscouting Neil by a mighty 10%! I have already picked up my mediocre generals cards (right) and on the left my ally decides to comply. Phew!

First moves. Neil has a heck of an impressive line of superior cavalry facing down my (part painted) cavalry, who are supported by camels. Neil has also swung out a unit of cavalry on the right, so I have reacted with my spear armed bows.
Neil tries to charge my combat shy, loose, unprotected bows with superior short spear cavalry ( a potential +4 on impact), my only option is to throw my spears in to block. +2 for long spears, +3 for Neil,so, he's a bit better!

My first attempt at charging flexible cavalry results in my camels losing two wounds and two movement, bit embarrassing, but is does remove the threat of 4 white dice on my light horse from bows at 3bw, while my javelins only have a range of 2bw!! 

In the centre there is an almighty crash as our two cavalry corps catch each other. On impact, most of my horse is down (short spear vs superiors with short spears) except my guard cavalry with short spear, devastating charge and a legendary general. On that unit I was mildly confident.

On the right, Neil's lone cavalry crashes in to my cavalry, spear armed bows, and I immediately do a base of closing fire. However, devastating charge infantry on a +3 vs my combat shy bows will hurt, lots!

My camalry charge, and marmalize a flexible unit in skirmish (+1 superiors, +1 camels, +1 short spear, +1 devastating charge, +2 fighting skirmishers, +1 enemy unit shot), the results were not pretty! My other camel unit tries and fails to achieve a flank charge on Neil's front line, but being camels should hold out well. (2-0)

Denouement! Neil reformed his other two skirmishing flexible, and smashed one into the flank of average camels, who survived with only a wound and a base lost, then turned to face, yummy! However, things are not going well elsewhere, 1 of my ordinary cavalry cannot beat the superiors to their front and breaks, as does my superior guard unit, despite being up in both impact and melee, my dice are pants! (Queen Amina takes a wound and is no longer legendary, retires to the rear.) (2-4)

My spears and bows both evaporate under Neil's assaults. Superior cavalry against unprotected  long spears  with a general is a hard slog, especially when your opponent then brings in protected long spears too! The bows because being unprotected and combat shy vs anything but, the +2 is not good for your health! Outnumbered and out classed is never good for long term survival... (2-8)

In the last turns, my skirmishers sneak round the back and take a cheeky javelin shot on the flank of the engaged cavalry, which breaks a superior cavalry unit (not bad on black and white), and the KaB on the next door unit (both down to 3/6 bases) caused them to disintegrate too! (6-8)
At this point, I break on 12, Neil on 8, err, could be good.
My second foot archer unit and my spear armed bows both die. Ouch! I go down (6-15) and a crushing victory to Neil! His deadpool is behind the village. He had a lot of hard units that had taken a large amount of damage, but not as many as me!!!

Another great game, and Neil said he enjoyed it and would like to try it again. I will be redrafting the army, maybe losing one of the skirmishing cavalry and adding another foot unit, maybe... Or not...


Popular posts from this blog

Hausa Project - converted War and Empire Arabs

So, a new project begins, is nearly finished!
Hausa Kingdoms.

So, who is this lady?
She is Queen Amina, an almost legendary queen of the Hausa kingdom of Zaria. Reading about her, she deserves her fearsome reputation, and is the ideal CinC for my army.

With her bodyguard of Khurasan heavy cavalry to act as guard cavalry recreating the scene above.

The shields were an inspired moment of 'hey that looks good'!

These have come our really well.

With her bodyguard.

However, there is no actualy figure that suited my requirement, so I needed a female warrior that I could convert.
After a long search, I found some female Skythians from  Xyston Miniatures ia Scotia Grendel. (The rest of the pack I gave to Paul).

Quite different from what I needed.

Rear view

Front view of the proposed changes.

Rear view.

 Modifications in place. Thanks to Phil Lewis for the Greenstuff.

 And a few extras to go with,

Second in command, Muhammed Rumfa. Beautiful figure from Khurasan. Flanked by War a…

Mortal Gods

Footsore recently released this rather fun game, based around 28mm skirmish fighting in ancient Greece. Tried it at Campaign, then got a set for my birthday from Manny and Rob at Boards and Swords.

Picked up these two from Annie at Bad Squiddo games, Thea an Amazon hero, and her fairy friend scouting on guinea pig, because, well why not!

Turns out Ray also has Mortal Gods! He asked me to paint his stuff, who was I to deny him?
Slingers, Peltasts and light hopilites done, which finished Ray's Mortal Gods bits (just in time for Keith's order to arrive)

Light hoplites (shield transfers by Little Big Man & Victrix)



A musician, called Jeff

A spare base...

Ray's Heavy Hoplites and heroes from the core set, plus a Medium Promachos because I like the figure, I bought it twice and this one is now Ray's.

The heavies, 4 bases of.

With their veteran at the fore.

As the core set is meant to b etwo faction, here are two sets of commanders, including the Polymachos.


6mm Spearhead WW2 British for Andi

Andi is an old, old friend, back from the days of DBM, so 1990s!

He asked me to paint his airborne division for him, thankfully one brigade had already been done, but there are still plenty to do, and an armoured division, and an infantry division too.

Armoured Division begun!
The air recognition transfers arrived, also each squadron have their symbols on turret sides too (honest, you might not be able to see them, but they are there!).
1st Armoured Regiment, a mixture of Cromwells and Challengers, with Crusader AA and M3 Stuarts in the HQ

Not a bad selection

Top view
2nd Regiment ready to go.

They've come out well

And armoured recon for the paras M5 Stuarts and Shermans (They should really be a mix of Cromwells and the mad Tetrach tanks, yes, an air portable British tank! Hopefully, those are on order), but after D-Day they quicky swapped for Stuarts.

After a short break (I ran out of ther correct sized bases), a few more regiments are on the way (when my recognition star transfers app…