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Last Days:Zombie Apocalypse - Young Ones plunder another massacre site!

 
 (Various zombies pawing at the window, going through the motions, Neil enters, carrying fresh rhubarb, and nails the door shut behind himself)
Neil: Guys, Guys, There's a new site, it's not been looted, up in the posh bit of town.
Vyvian: Don't look at me, I didn't touch it.
Rik: Well, it's obviously a site of bourgeois decadence, and in the new revolutionary era, this will be the sort of thing that...
(Aside, as Rik rambles on in the background)
Mike: Vyvian, if you would be so kind to round up the gang.
Vyvian: Michael, if you wouldn't mind me dealing with a little business first, fetching the Slayer and the Band, we will be an absolute pleasure.
 Mike: Please, be my guest Vyv.
*THWOP!* 
Vyvian (standing over a prostrate Rick, cricket bat in hand): SHUT UP RIK!

Chris, Andy and I met up at Milton Keynes for a nice game, friendly game of Last Days.
Looking at the terrain, Andy plumped us for 'Massacre Site' and somewhere in leafy suburbia, our three gangs stumbled upon a likely cache site. Five zombies, all with supply tokens attached, wandered around a central area.



 I took the south, where my terrain  (a builders shed and a few other bits) had been squeezed into Chris and Andy's beautiful area.

View from the side, just so you can appreciate the greatness.

And we're off! Fast Eddy and Neil attract the attention of the first zombie.

A second zombie claws against the fence, providing him with cover.

Chris brings a heavily armed squad up towards another zombie.


Andy attracts two more of the undead.

And quickly Kev engages a zombie with his heavy axe.

While bringing up support in the shape of a small boy with a hulking great chainsaw!

The Slayer patiently takes aim and hits hits with her crossbow, being 'Lobitimizer 2' she only needs 3-6 to off the zombie. Oh!

 The zombie closes, fast... Okay, not that fast, he's slow already and carrying a heavy 2 case! Buffy aims her stake (dagger in the rules) at the undead fiend, stakes him, but fails to lobotimize him (even with lobotimizer 1)!


Vyvian joins in with his trusty cricket bat *THWOP* and again, proves it's a prop from the BBC comedy department as it bounces hopelessly off the zombie's head!


 Meanwhile, the zombie behind the fence closes on Mike, who despite giving him both barrels, misses! In close combat, Mike also fails to decapitate... There's a theme here...

Meanwhile, Chris sends in five fully tooled up characters to deal with one zombie. He also misses, lots!
We aren't that hopeless.

Now engaged with two zombies, one of Andy's kids, Charles, is locked in by a 'sticky' zombie that he cannot break free from.

While Madge sneaks past.

Eyeing up Chris's black coat, hidden behind the abandoned truck. Her shotgun blast passes close by NWEEPNWEEPNWEEP...

Attracted by the sound of Mike's sawn off, a zombie goth (can you tell the difference, I had to check twice) is dispatched by Philthy Phil Taylor, who had backed himself into a corner.

Chris offs a zombie, after withdrawing from his fight, he uses Segorney and an automatic rifle on fully automatic to kill the dead. This amount of fire was bound to bring in extras.

Lemmy tries to sneak in behind Chris's gang (sneak, as if in shoot, loudly), but is spotted (I did not notice he had a character under the tree) and downed.

Another round of combat against the loathsome undead, two CQC 4 characters, with many upgrades and weapons, and...

OH COME ON! Really! 

So, it's down to Neil, the peace loving hippy, who swings with a sightly lukewarm pan of overcooked lentils, and downs the brain thirsty monster! 

 Andy is not having much more luck, Kev misses again. That -1 to hit for the axe is not benefiting him.

So, it's up to Charles, with his chainsaw, to dispatch the dead. Andy doesn't trust him with a running chainsaw, so it doesn't have any fuel in, it just counts as a club!

Attracted by the firefight, a zombie arrives in Chris's rear, so Segorney moves to bring her rifle in range.

While Andy's Serge, despite being an awesome close combat fighter, fails, many times to deal with a base line undead, attracted by the car alarm, his goth girl dispatches the dead back to the neatherhells. Meanwhile, while Madge dives for cover, Jessie failed to find any, and was picked off by one of Chris's shooters.

Chris, having offed his supply carrying zombie, realises that his pistols have a longer range than Andy's shotguns, and takes full advantage of this to snipe away at the other gang. Meanwhile, his close assault trained Serge is tied down by a stick zombie (under trees, top).

Charles and Goth girl have trouble ridding themselves of another zombie. Even Nick the Cop can't help.

Kev charges towards fast Eddy Clark. Eddy lets lose with his semiautomatic.
 

Rik and Vyvian join Mike to try and deal with the zombie with luggage.

Oh no! The nasty mime zombie appears, attracted by the noise of firepower. The most invulnerable zombie ever.

Ray picks up a supply case for Chris, while the rest of the gang round on an approaching zombie professor, this was the only case Chris got all night.

Fast Eddy puts more shots into Kev, they hit, but does not do beyond minimum damage.

Still stuck in combat, The Serge is stuck, and Marge and Black Coat continue their shootout round the truck.

Fast Eddy steps back, and into the range of The Slayer, who looses a bolt into Kev, downing him. Andy is convinced it's a hit to his thigh.

*THWOP* *THWACK* *APPLIANCE OF BOOT* This zombie will NOT die (again)!

The firefight continues, with Jessie down, tjis puts Andy's gang into break test chances.

Several minutes later, the scene is much the same!!! Sgt still has not killed his zombie.

FINALLY! Mike takes down the zombie, and makes off with the supply case.
Phew... 

Ray makes slow progress with his case, but the professor is dead, again!

Andy's Charles and Goth girl remove another zombie that has been plaguing him.

Summoned by noise, while Phil takes on the mime, while another zombies appears for Rick and Vyv to deal with.

Convinced I was planning to hurt a small child, Officer Nick shoots at and wounds The Slayer.

 At the top of the game, that cop is still being plugged away at the zombie, Andy sends in his killet both to help.

Chris brings up further long-range shooting.

Nick wounds Eddy, but in return, Eddy damages Nick.

*THWOP* "I just don't get it, this bat is useless!"

Chris's Eve is downed by Nick's shotgun, but fast Eddy down's him in return.

As the game ended, my two cannisters carried off by Mike and Neil ("It's really heavy man!") revealed many salvage points, along with Neil's garden, provided 20 points worth of wealth, also another dagger (stolen by Mike) and a Katana (heavy blade), and Mike gained an extra point of endurance. 

Andy's Kev, however, was not wounded in the thigh as predicted, lost the use of his arm, meaning he cannot use his axe from now on. Bit of a blow for Andy.

Thankfully, The Slayer and Lemmy both made a full recovery.

A great game, huge laugh and full of character. The terrain was awesome too.

(Scene, inside of student house, the gang pile in, slamming the door behind them, Vyv and Neil pile the sofa, fridge, and fifth housemate against the door)
Vyvian: I just don't get it, it works in here!
Rick: Look, you've got a girl's name, can't you see a cricket bat is a posh boy's weapon...
*THWOCK!*
Mike: Hmm, it still works, but try this...
(Hands over katana, Vyv swings experimentally, table falls in half)
Vyvian: Ohhhh...

Comments

  1. Great work, love the write up!

    ReplyDelete
  2. A very entertaining batrep. Perhaps, given their awful melee performance, the housemates should take SPG along next time :)

    ReplyDelete

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