Mark suggested we jump to the final scenario of an all in attack for both sides, allowing airpower and artillery. Winner is the player who kills the most, simples. Eeep! So, I looked at the lists, added proper artillery and added an on call Bristol Blenheim squadron to the British (which Mark & Dave took), and upped the points of the Germans to match, but with no special abilities, just a lot more kit (including long-barrelled Panzer IIIJs, but still not everything I own). Terrain was spartan to say the least, the Brits had three pre-programmed artillery (two HE, one smoke), and a live battery of off-table 25lbers. I had as much armour as I could manage, veteran DAK infantry and a desire to get in the Brit's faces. Would it work? We decided this time to try the 'hits stay on, but HQs can rally off' rules variant. The British lost the deployment roll, and spread their forces across table, whispering pre-planned bombardment ideas to each other. I simply massed my forces ...